Saturday, January 30, 2010
PROJECT PROPOSAL
After having some time to stew in my mind what most interests me at this particular moment I have realized that it is a strange combination of revolutionary thinking tied in with mass commercialization. Have you ever noticed how giant corporation have always advertised themselves as though they were the new leaders on the brink of a revolutionary idea? Why is it that all of the counter cultures in America have been absorbed into the corporate machine? I would like to focus my project on the assimilation of counter cultures into the commercial scene. Basically raising awareness to the fact that people are not even allowed to have counter cultures any more since big corporations (such as Nike, Starbucks, Addidas, etc.) have "cool hunters" or people who are paid to go out and mingle with people and find the next big thing, so that they can exploit it before it even has an opportunity to grow. Advertising is invading and taking over our culture to the point that it seems as though advertising itself is our culture, and that without it we would have no such thing. (All of my resources are located in the top section of the information bar on the left side of the page, feel free to check them out.)
Thursday, January 21, 2010
PROJECT RESEARCH
Step 1.
Snowboarding, Extreme sports, skateboarding, freedom, expression, fun, excitement, dangerous, fulfilling, energetic, energizing, aesthetic, graffitti, illustration, design, goggles, jacket, gloves, boots, bindings, counter culture, acceptance, now, beauty, power, respect, avalanche, rebel, revolt, unite, antiestablishment, tattoos, body piercings, indiviuality, outlet, escape, air, mountain, snow, ice, cold.
Step 2.
Mainstream, closed, boring, cliche, tired, lame, controlled, same, indoor, office, cubicle, status quo, empty, sluggish, expressionless, safe, artless, suit, tie, later, ugly, weak, disrespect, warm, trapped, one in a million, overcoat, shell, protected, separated, 9 to 5, static, routine, expected, deny, country club, "Chauncey dear," stuck up, judgemental, afraid.
Step 3 & 4
Snowboarding, Extreme sports, skateboarding, freedom, expression, fun, excitement, dangerous, fulfilling, energetic, energizing, aesthetic, graffitti, illustration, design, goggles, jacket, gloves, boots, bindings, counter culture, acceptance, now, beauty, power, respect, avalanche, rebel, revolt, unite, antiestablishment, tattoos, body piercings, indiviuality, outlet, escape, air, mountain, snow, ice, cold.
Step 2.
Mainstream, closed, boring, cliche, tired, lame, controlled, same, indoor, office, cubicle, status quo, empty, sluggish, expressionless, safe, artless, suit, tie, later, ugly, weak, disrespect, warm, trapped, one in a million, overcoat, shell, protected, separated, 9 to 5, static, routine, expected, deny, country club, "Chauncey dear," stuck up, judgemental, afraid.
Step 3 & 4
Wednesday, January 20, 2010
THE KID STAYS IN THE PICTURE
Very similar to the Ken Burns affect except maybe pushed a little further, overlaying multiple images creating moving collages but also singling out an individual in a picture and pushing and pulling the character and the background to create depth. What all of these films had in common was utilizing the still image but manipulating it so that it became a movie in itself, each picture creating a world unto itself.
THE KEN BURNS EFFECT
Using only still images Ken Burns is able to create motion by panning and zooming in and out of the images. He is able to create simple depth by cutting out the image and bringing the main subject forward, or letting the background recede.
TOPICS OF INTEREST
- Snowboarding (relating to the lifestyle and aesthetic of snowboard (accessories))
- Political Dissent (mainly dealing with propaganda and anti propaganda)
- Religion/Philosophy (exploring the different aspects of religion through experience and the effects on daily life)
- Political Dissent (mainly dealing with propaganda and anti propaganda)
- Religion/Philosophy (exploring the different aspects of religion through experience and the effects on daily life)
IN THE REALMS OF THE UNREAL.
First off I have to say that I had no idea who Henry Darger was before I watch this movie and now I really want to know more about him. I especially want to read his book, The Realms of the Unreal, which seem like an obvious attempt to escape the harsh realities and boredom in his real life and glorify them through story telling. But moving on to the point of this post, the aspects of dynamic imaging/or motion graphics as tools for telling his story.
The amount of motion graphics in the film was not especially large, however even in its minimal form it served to create a much more visually interesting presentation. By bringing the work of Darger to life it became much more interactive and engaging for the audience, and allowed them to see the story of the Realms of the Unreal come to life through Darger's own work. Which is much more interesting than looking at a static image while someone talks about it.
The amount of motion graphics in the film was not especially large, however even in its minimal form it served to create a much more visually interesting presentation. By bringing the work of Darger to life it became much more interactive and engaging for the audience, and allowed them to see the story of the Realms of the Unreal come to life through Darger's own work. Which is much more interesting than looking at a static image while someone talks about it.
Tuesday, January 19, 2010
DYNAMIC IMAGING.
The purpose of this blog is to keep track of assignments, as well as, to post them for class review. If you should happen to wander here by chance, please feel free to take a minute to look at my work.
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